import java.util.Random;

public class A22 {
    public static void main(String[] args) {
        //创建第一个角色
        Role r1 = new Role("乔峰",100,'男');
        //创建第二个角色
        Role r2 = new Role("鸠摩智",100,'男');
        //显示角色信息
        r1.showRoleInfo();
        r2.showRoleInfo();
        //开始格斗,回合制游戏
        while(true){
            //r1开始攻击r2
            r1.attack(r2);
            //判断r2是否死亡
            if(r2.getBlood() == 0){
                System.out.println(r1.getName()+"K.O了"+r2.getName());
                break;
            }
            //r2开始攻击r1
            r2.attack(r1);
            //判断r1是否死亡
            if(r1.getBlood() == 0){
                System.out.println(r2.getName()+"K.O了"+r1.getName());
                break;
            }
        }
    }
}

class Role {
    private String name;
    private int blood;
    private char gender;
    private String face;
    String[] boyfaces = {"风流俊雅","气宇轩昂","相貌英俊","五官端正","相貌平平","一塌糊涂","面目狰狞"};
    String[] girlfaces = {"美奂绝伦","沉鱼落雁","婷婷玉立","身材娇好","相貌平平","相貌简陋","惨不忍睹"};
    String[] attacks_desc = {
            "%s使出了一招【背心钉】，转到对方的身后，一掌向%s背心的灵台穴拍去。",
            "%s使出了一招【游空探爪】，飞起身形自半空中变掌为抓锁向%s。",
            "%s大喝一声，身形下伏，一招【劈雷坠地】，捶向%s双腿。",
            "%s运气于掌，一瞬间掌心变得血红，一式【掌心雷】，推向%s。",
            "%s阴手翻起阳手跟进，一招【没遮拦】，结结实实的捶向%s。",
            "%s上步抢身，招中套招，一招【劈挂连环】，连环攻向%s。"
    };
    String[] injureds_desc = {
            "结果%s退了半步，毫发无损。",
            "结果给%s造成一处瘀伤。",
            "结果一击命中，%s痛得弯下腰。",
            "结果%s痛苦地闷哼了一声，显然受了点内伤。",
            "结果%s摇摇晃晃，一跤摔倒在地。",
            "结果%s脸色一下变得惨白，连退了好几步。",
            "结果『轰』的一声，%s口中鲜血狂喷而出。",
            "结果%s一声惨叫，像滩软泥般塌了下去。"
    };
    public Role(){}
    public Role(String name,int blood,char gender){
        this.name=name;
        this.blood=blood;
        this.gender=gender;
        setFace(gender);
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public int getBlood() {
        return blood;
    }

    public void setBlood(int blood) {
        this.blood = blood;
    }

    public char getGender() {
        return gender;
    }

    public void setGender(char gender) {
        this.gender = gender;
    }

    public String getFace() {
        return face;
    }

    public void setFace(char gender) {
        Random r = new Random();
        //长相是随机的
        if(gender == '男'){
            int index = r.nextInt(boyfaces.length);
            this.face = boyfaces[index];
        }else if(gender == '女'){
            int index = r.nextInt(girlfaces.length);
            this.face = girlfaces[index];
        }else{
            this.face = "面目狰狞";
        }
    }

    //定义一个方法用于攻击别人
    public void attack(Role role){
        Random r = new Random();
        int index = r.nextInt(attacks_desc.length);
        String KungFu = attacks_desc[index];
        //输出一个攻击效果
        System.out.printf(KungFu,this.name,role.getName());
        System.out.println();
        //计算造成的伤害1-20
        int hurt = r.nextInt(20)+1;
        //修改一下挨揍的人的血量
        int remainBlood = role.getBlood()-hurt;
        //确保血量不会小于0
        remainBlood = remainBlood < 0 ? 0: remainBlood;
        //修改挨揍的人的血量
        role.setBlood(remainBlood);
        //受伤的描述
        if(remainBlood > 90){
            System.out.printf(injureds_desc[0],role.getName());
        }else if(remainBlood > 80){
            System.out.printf(injureds_desc[1],role.getName());
        }else if(remainBlood > 70){
            System.out.printf(injureds_desc[2],role.getName());
        }else if(remainBlood > 60){
            System.out.printf(injureds_desc[3],role.getName());
        }else if(remainBlood > 40){
            System.out.printf(injureds_desc[4],role.getName());
        }else if(remainBlood > 20){
            System.out.printf(injureds_desc[5],role.getName());
        }else if(remainBlood > 10){
            System.out.printf(injureds_desc[6],role.getName());
        }else{
            System.out.printf(injureds_desc[7],role.getName());
        }
        System.out.println();
    }


    public void showRoleInfo(){
        System.out.println("角色信息");
        System.out.println("姓名:"+this.name);//也可以用this.getName()
        System.out.println("性别:"+this.gender);//也可以用this.getGender()
        System.out.println("血量:"+this.blood);//也可以用this.getBlood()
        System.out.println("长相:"+this.face);//也可以用this.getFace()
    }

}


